🔄Infinite Roll
Some cheaters abuse movement mechanics by exploiting the game's roll system, allowing them to spam dodge rolls endlessly. This gives them an unfair advantage by making them harder to hit or avoiding damage altogether.
🔧 Configuration
luaCopyEditPrettyPacketAC.AntiInfiniteRoll = {
enabled = false,
action = "WARN", -- Options: "WARN", "KICK", or "BAN"
}
enabled
: Activates or deactivates this detection.action
: Set the response if a player is caught abusing rolls.
⚠️ Disclaimer
If you're using a skills/stat-based system that enhances player movement or stamina (like custom stamina, agility, or parkour scripts), you may need to disable this detection or adjust your gameplay design, as it could cause false flags.
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