💥 Hitbox Modification
In PrettyPacketAC, we include a Hitbox Modification detection system designed to identify players who attempt to modify their hitboxes, either through game file modifications or cheat software. This system helps ensure that players cannot gain an unfair advantage by altering their hitboxes.
🛠️ Configuration Overview
In your config.lua
file, you can configure Hitbox Modification detection like this:
PrettyPacketAC.HitboxModifier = {
enabled = false,
method_1 = { -- Increases Client resmon by 0.01
enabled = false,
action = "WARN",
},
method_2 = {
enabled = false,
action = "WARN",
},
method_3 = {
enabled = false,
action = "WARN",
},
}
💡 Pro Tip:
Testing Phase: For the most accurate results, enable all three methods with the "WARN" action during testing to track which method is most effective in detecting hitbox modifications. Once you're confident in the detection system, you can switch to "KICK" or "BAN" for more severe actions.
Server Performance: Keep an eye on your server’s performance if you're using Method 1, as increasing the Client resmon can slightly impact performance. Adjust accordingly based on the performance you're comfortable with.
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