๐Ÿ’– Godmode

PrettyPacketAC offers a robust Godmode Detection system with 4 different detection methods. You can configure these methods to protect your server from players who attempt to use godmode.

We recommend testing all 4 methods using the "WARN" action to see which ones trigger detections in your logs, then adjust based on what works best for your server. ๐ŸŒธ

๐Ÿ› ๏ธ Configuration Overview

In your config.lua file, you can configure the Godmode detection settings as follows:

PrettyPacketAC.Godmode = {
    enabled = false,
    method_1 = {
        enabled = false,
        action = "WARN",
    },
    method_2 = {
        enabled = false,
        action = "WARN",
    },
    method_3 = { -- Simple native check, can interfere with Ambulance Scripts
        enabled = false,
        action = "WARN",
    },
    method_4 = {
        enabled = false,
        action = "WARN",
    },
}

๐Ÿ”ง Available Detection Methods

  • Method 1: A basic detection method.

  • Method 2: A slightly different detection technique.

  • Method 3: A native check (warning: it can interfere with ambulance scripts).

  • Method 4: A more complex detection system.

๐Ÿ“ Recommendations for Testing

  • Test all 4 methods with the "WARN" action enabled to identify which ones trigger detections in your logs.

  • Once youโ€™ve found the most effective methods, adjust the settings as needed, and change the action to either "KICK" or "BAN" based on your server's needs.

๐Ÿ’ก Pro Tip: Be cautious when using Method 3 if you have custom scripts like ambulance scripts, as it can cause conflicts.

๐Ÿ”’ Adjusting for Your Server

Choose the best combination of methods and actions for your server. Here's a quick overview of available actions:

  • "WARN": Logs the detection.

  • "KICK": Kicks the player from the server.

  • "BAN": Bans the player from the server.

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